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Boyaa Interactive International Limited (BOYAF)

NEUTRAL
Communication ServicesElectronic Gaming & MultimediaHong Kong

ファンダメンタル

53

株価

$3.04

時価総額

$2.20B

パート1 · 企業の価値

概要

Boyaa Interactive develops and operates mobile and PC card and board games — mainly Texas Hold'em poker, mahjong and other Chinese card games — sold mostly to Chinese-speaking players in Hong Kong, Macau and the wider region. Since 2024 the company has redirected much of its cash into a Bitcoin treasury strategy, buying and holding cryptocurrency on its balance sheet rather than reinvesting it in games, which now sizes its digital-asset holdings far larger than its game business.

収益の仕組み

Game revenue comes from in-app purchases players make for virtual items and enhanced play inside otherwise free-to-download card and board games — a business earning steady but shrinking fees from a mature player base. Alongside it, the company reports a separate Web3-related segment tied to its cryptocurrency holdings; this contributes little operating revenue but drives most of the swings in reported profit, because gains and losses on Bitcoin's market price flow straight through the income statement.

セグメント別売上高

Online game related business94.7%

In-app purchases from mobile and PC card and board games such as Texas Hold'em, Mahjong Collection and Fight the Landlord, played mostly by Chinese-speaking users; revenue fell 6.6% in 2025.

Web3 related business5.3%

Activity tied to the company's cryptocurrency holdings; a small revenue line next to a roughly HK$2.92 billion Bitcoin treasury whose price swings drive most of reported profit.

競争優位性(moat)

明確な優位性なし · なし

Boyaa competes in a mobile card-game market dominated by far larger Chinese platforms such as Tencent and NetEase, and its own game revenue has been declining for years. Its games are not tied to unique intellectual property or network effects strong enough to lock in players, so the company has instead built its balance sheet around a large speculative Bitcoin holding rather than around a durable competitive position.

需要を左右する要因

景気循環型

Game revenue depends on a mature, shrinking base of Chinese-speaking card-game players and has fallen for multiple years running. Reported profit now depends far more on Bitcoin's price than on game sales: a rising crypto market produced large paper gains in 2024, while a falling one drove a HK$2.39 billion loss in 2025 and a further loss warning in early 2026.

主なリスク

  • Bitcoin price exposure — The company holds roughly 4,092 Bitcoin as a treasury asset and marks it to market; falling Bitcoin prices produced a HK$2.39 billion attributable loss in 2025 and the company has flagged a further, larger loss for the first quarter of 2026 on continued price declines.
  • Declining core game revenue — Revenue from the online game business, the company's original and largest activity, fell 6.6% in 2025 to HK$442.8 million, continuing a multi-year decline in its card and board game portfolio.
  • Capital concentrated in one speculative asset — At the end of 2025 the company's digital assets were valued at approximately HK$2.92 billion, several times its annual revenue, so the balance sheet's value depends overwhelmingly on the price of one volatile cryptocurrency.

強気材料

Buyers argue that Boyaa's Bitcoin treasury, now worth several times its annual game revenue, gives shareholders leveraged exposure to a rising cryptocurrency market while the legacy card-game business still generates a stable stream of in-app purchase revenue and dividends.

弱気材料

Sellers worry that a shrinking core game business is now overshadowed by a highly volatile Bitcoin holding that produced a HK$2.39 billion loss in 2025 alone, turning what was a game company into a leveraged crypto bet that can swing sharply with digital-asset prices.

Written by the editors, published on 2026年8月18日

Direct competitors

Who this company fights with for the same customers

No editorial profile for this company yet

No competitor list for this company yet.

貸借対照表と流動性

売上高

$480M

直近の公表四半期までの12か月 — 1株当たり指標からの推計

純利益

$-430M

直近の公表四半期までの12か月 — 1株当たり指標からの推計

フリーキャッシュフロー

$211M

自己資本合計

$2.03B

負債合計

$10M

流動比率

5.70

利払い倍率

-

負債/EBITDA

-

一株当たり利益(EPS)

売上高と純利益

フリーキャッシュフロー

収益内訳

財務推移表

利益率の推移

負債の推移

負債の重さ

成長率グリッド

成長率 — 売上高

適正価値の推定

適正価値

適正価値

$3.17

現在株価

$3.04

安全マージン

+4.1%

適正価値レンジ

$3.01 - $3.33

推定方法

Analyst Target:-
DCF:$3.17
PE-based:-
Graham Growth:-
EPV:-
アナリスト・コンセンサス:強い買い (4B / 1H / 0S)
直近の決算サプライズ:-20.46%

バリュエーション指標

P/E レシオ

-

ROE

-49.9%

P/B レシオ

0.96

P/FCF

10.38

粗利益率

70.9%

ROIC

-46.6%

収益性レーダー

Value Creation (Economic Moat)

ROIC

-46.6%

WACC

14.8%

ROIC − WACC

-61.4 pp

ROIC is below the cost of capital — the company is destroying value for every dollar invested.

ファンダメンタル分析基準

合格(9)

  • Gross Margin 70.9%
  • P/FCF 10.38
  • P/B Ratio 0.96
  • Debt/Equity ratio
  • Positive Free Cash Flow
  • Current Ratio
  • DCF valuation (Undervalued)
  • Revenue Growth 5Y 5.9%
  • Analyst Consensus 80% Buy

不合格(7)

  • Price CAGR -2.54%
  • ROIC -46.6%
  • Operating Margin -119.1%
  • CapEx intensity
  • ROE -15.9%
  • Earnings Surprise avg -10.6%
  • Piotroski F-Score 2/9

データなし(11)

  • EPS data insufficient
  • Dividend Payout NaN%
  • Interest Coverage
  • Debt/EBITDA
  • Return on Tangible Assets
  • Low reliance on intangibles
  • Price below Graham Number
  • PEG Ratio (need PE > 0 and growth > 0)
  • Earnings Quality (OCF/Net Income)
  • Share Dilution (missing shares data)
  • Net Margin Trend (invalid data)

Piotroski F-スコア

2/9

重大な財務上の懸念

score
criteria

利益の質

-

低品質:会計処理を調査してください

株式希薄化

-

株式を買い戻している。株主に友好的

ガバナンス

経営陣

氏名役職年齢
Mr. Zhikang DaiExecutive Chairman43
Ms. Chunyan YinExecutive Director33
Mr. Ping Yeung PoonJoint Company Secretary-

パート2 · 株価と買い時

この部分は企業に価値があるかを判断するものではありません。ファンダメンタルズに納得したうえで、いつ買うかを選ぶためのものです。内容:テクニカル分析、ポテンシャル、過去のドローダウン、ガンマエクスポージャー。

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